using System.Collections; using System.Collections.Generic; using UnityEngine; public class StringHelper { public const string format = "{0}:{1}:{2}"; public const char zero = '0'; public const int hour2Second = 3600; public const int minute2Second = 60; /// /// 倒计时格式 /// /// 秒数 /// public static string GetCountDownStr(int second) { int h = second / hour2Second; int m = (second - h * minute2Second) / minute2Second; int s = second % minute2Second; return string.Format(format, h.ToString().PadLeft(2, zero), m.ToString().PadLeft(2, zero), s.ToString().PadLeft(2, zero)); } }