using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class StringHelper
{
public const string format = "{0}:{1}:{2}";
public const char zero = '0';
public const int hour2Second = 3600;
public const int minute2Second = 60;
///
/// 倒计时格式
///
/// 秒数
///
public static string GetCountDownStr(int second)
{
int h = second / hour2Second;
int m = (second - h * minute2Second) / minute2Second;
int s = second % minute2Second;
return string.Format(format, h.ToString().PadLeft(2, zero), m.ToString().PadLeft(2, zero), s.ToString().PadLeft(2, zero));
}
}