using System.Collections; using System.Collections.Generic; using UnityEngine; public class PeiDianxiang_dooropen : MonoBehaviour { public Collider[] collider; // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { } private void OnTriggerEnter(Collider other) { if (other.name == "Player") { for (int i = 0; i < collider.Length; i++) { collider[i].enabled = true; } } } }