using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.Networking; using Utility; //============================================================ //支持中文,文件使用UTF-8编码 //@author YangHua //@create 20230920 //@company Adam // //@description: //============================================================ namespace Adam { public class WebIPAdress : MonoSingleton { public Dictionary dicAdresses = new Dictionary(); public string[] _allLine; // Use this for initialization private void Awake() { _allLine = FileUtil.ReadAllLineFromLocal("端口配置.txt"); for (int i = 0; i < _allLine.Length; i++) { string[] info = ToolUtility.GetInfos(_allLine[i], ','); dicAdresses.Add(info[0], info[1]); } } } [Serializable] public class Info { public WebIPAdressInfo[] adresses; } [Serializable] public class WebIPAdressInfo { public string name; public string url; } }