using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class interButtoncheck : FlowInterObjectBase
{
    public Button button;

    // Start is called before the first frame update

    private void Start()
    {
        button.onClick.AddListener(onclick);
    }
    public void onclick() {

        ½»»¥Íê³É = true;
    
    
    
    }
}