using System.Collections;
using System.Collections.Generic;
using UnityEngine;
//============================================================
//支持中文,文件使用UTF-8编码
//@author	#AUTHOR#
//@create	#CREATEDATE#
//@company	#COMPANY#
//
//@description:
//============================================================

public class ToolModelManager : MonoBehaviour
{
    public ToolModelClick[] toolModelClicks;

    public void GetAllToolModels()
    {
        GameObject toolContent = GameObject.FindGameObjectWithTag("AllTools");
        toolModelClicks = toolContent.transform.GetComponentsInChildren<ToolModelClick>();
       
    }
}