using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class Cuestandard : MonoBehaviour
{
///
/// 提示考核标准页面
///
public GameObject markimage3;
///
/// 关闭考核标准按钮
///
public Button backbutton3;
///
/// 查看考核标准按钮3
///
public Button scoringstandard;
void Start()
{
//提示考核标准操作
Assessmentstandard();
}
private void Assessmentstandard()
{
backbutton3.onClick.AddListener(() =>
{
markimage3.SetActive(false);
});
scoringstandard.onClick.AddListener(() =>
{
markimage3.SetActive(true);
});
}
void Update()
{
}
}