using System; using TMPro; using UnityEngine; using UnityEngine.UI; namespace DefaultNamespace { /// /// 操作手册组件 /// public class OperationManualComponent : MonoBehaviour { public TMP_Text txt; public string[] strs; public Sprite[] sps; public Image sp; private int index; private void Start() { index = 0; } /// /// 下一步 /// public void Next() { if (index >= strs.Length - 1) return; index++; txt.text = strs[index]; sp.sprite = sps[index]; } /// /// 上一步 /// public void Previous() { if (index <= 0) return; index--; txt.text = strs[index]; sp.sprite = sps[index]; } } }