using System;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
namespace DefaultNamespace
{
///
/// 操作手册组件
///
public class OperationManualComponent : MonoBehaviour
{
public TMP_Text txt;
public string[] strs;
public Sprite[] sps;
public Image sp;
private int index;
private void Start()
{
index = 0;
}
///
/// 下一步
///
public void Next()
{
if (index >= strs.Length - 1)
return;
index++;
txt.text = strs[index];
sp.sprite = sps[index];
}
///
/// 上一步
///
public void Previous()
{
if (index <= 0)
return;
index--;
txt.text = strs[index];
sp.sprite = sps[index];
}
}
}