using System.Collections; using System.Collections.Generic; using ToolsPack; using UnityEngine; public class UIManager : MonoBehaviour { public static UIManager instance; public ToolsPackMenuBtOnClick toolsPackMenuBtOnClick; [HideInInspector]//HQB 记录工具间拿取的工具 public List catchedTools = new List();//HQB采用位置作为索引判断物体是否被拿走 private void Awake() { instance = this; } // Start is called before the first frame update }