32 lines
762 B
C#
32 lines
762 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class Tiparrow : MonoBehaviour
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{
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public Image ArrowImage;
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// Start is called before the first frame update
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void Start()
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{
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//ArrowImage.gameObject.transform.Find("arrow").GetComponent<GameObject>();
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}
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private void OnTriggerEnter(Collider other)
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{
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if (other.tag== "Player")
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{
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Debug.Log(other.gameObject.name);
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ArrowImage.gameObject.SetActive(false);
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}
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}
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private void OnTriggerExit(Collider other)
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{
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if (other.tag == "Player")
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{
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Debug.Log(other.gameObject.name);
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ArrowImage.gameObject.SetActive(true);
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}
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}
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}
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