ShanxiKnowledgeBase/SXElectricityInformationAcq.../Assets/Tiparrow.cs

32 lines
762 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class Tiparrow : MonoBehaviour
{
public Image ArrowImage;
// Start is called before the first frame update
void Start()
{
//ArrowImage.gameObject.transform.Find("arrow").GetComponent<GameObject>();
}
private void OnTriggerEnter(Collider other)
{
if (other.tag== "Player")
{
Debug.Log(other.gameObject.name);
ArrowImage.gameObject.SetActive(false);
}
}
private void OnTriggerExit(Collider other)
{
if (other.tag == "Player")
{
Debug.Log(other.gameObject.name);
ArrowImage.gameObject.SetActive(true);
}
}
}