ShanxiKnowledgeBase/SXElectricityInformationAcq.../Assets/taoruiqi/OpenLightManager.cs

32 lines
653 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class OpenLightManager : MonoBehaviour
{
public MeshRenderer mersh;
public GameObject ConcentratorMeter;
public GameObject ElectricEnergyMeter;
public GameObject ElectricEnergyMeterCanvas;
void Start()
{
ConsumePowerManager.Instance.OnOpenLight += OpenLightFun;
}
private void OpenLightFun()
{
mersh.material.SetFloat("_LightSwitch", 1);
ConcentratorMeter.SetActive(true);
ElectricEnergyMeter.SetActive(true);
ElectricEnergyMeterCanvas.SetActive(true);
}
}