ShanxiKnowledgeBase/SXElectricalInspection/Assets/Art/8.23/Nature/Bird Flocks/Scripts/Addons/RandomMaterial.cs

16 lines
348 B
C#

using UnityEngine;
using System;
public class RandomMaterial:MonoBehaviour{
public Renderer targetRenderer;
public Material[] materials;
public void Start() {
ChangeMaterial();
}
public void ChangeMaterial(){
targetRenderer.sharedMaterial = materials[UnityEngine.Random.Range(0, materials.Length)];
}
}