25 lines
458 B
C#
25 lines
458 B
C#
using UnityEngine;
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public class LookAtCamera:MonoBehaviour{
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public Camera lookAtCamera;
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public bool lookOnlyOnAwake;
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public void Start() {
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if(lookAtCamera == null){
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lookAtCamera = Camera.main;
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}
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if(lookOnlyOnAwake){
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LookCam();
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}
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}
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public void Update() {
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if(!lookOnlyOnAwake){
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LookCam();
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}
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}
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public void LookCam() {
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transform.LookAt(lookAtCamera.transform);
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}
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} |