19 lines
500 B
C#
19 lines
500 B
C#
using UnityEngine;
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namespace DefaultNamespace.ProcessMode
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{
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public class IncorrectClick
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{
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public GameObject ClickedObject { get; set; }
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public int StepIndex { get; set; }
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public int ActionIndex { get; set; } // 新增:动作索引
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public IncorrectClick(GameObject clickedObject, int stepIndex, int actionIndex)
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{
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ClickedObject = clickedObject;
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StepIndex = stepIndex;
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ActionIndex = actionIndex;
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}
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}
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} |