26 lines
451 B
C#
26 lines
451 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
using MyFrameworkPure;
|
|
public class BoundsTest : MonoBehaviour {
|
|
|
|
// Use this for initialization
|
|
void Start () {
|
|
|
|
}
|
|
|
|
// Update is called once per frame
|
|
void Update () {
|
|
|
|
|
|
}
|
|
|
|
private void OnDrawGizmos()
|
|
{
|
|
Bounds bounds = gameObject.GetBounds();
|
|
Debug.Log(bounds);
|
|
Gizmos.DrawWireCube(bounds.center,bounds.size);
|
|
}
|
|
|
|
}
|