33 lines
574 B
C#
33 lines
574 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class DontDestory : MonoBehaviour
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{
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public static DontDestory Instance { get; set; }//µ¥Àý
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private void Awake()
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{
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if (Instance != null)
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{
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Destroy(gameObject);
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}
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else
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{
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Instance = this;
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DontDestroyOnLoad(this);
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}
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}
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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