ShanxiKnowledgeBase/SXElectricalInspection/Assets/Script/Tools/DontDestory.cs

33 lines
574 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class DontDestory : MonoBehaviour
{
public static DontDestory Instance { get; set; }//µ¥Àý
private void Awake()
{
if (Instance != null)
{
Destroy(gameObject);
}
else
{
Instance = this;
DontDestroyOnLoad(this);
}
}
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}