43 lines
999 B
C#
43 lines
999 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class Examinationmode : MonoBehaviour
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{
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public GameObject firstcontent, secondcontent, thirdcontent, numberfourcontent, fifthcontent, sixthcontent, seventhcontent, eighthcontent;
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private void Awake()
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{
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Init();
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}
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/// <summary>
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/// ³õʼ»¯Ò³Ãæ
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/// </summary>
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private void Init()
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{
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if (ScoreManager.Instance.Examinationpaper == Examinationpaper.Reviewexamination)
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{
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firstcontent.SetActive(false);
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secondcontent.SetActive(false);
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thirdcontent.SetActive(false);
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numberfourcontent.SetActive(false);
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fifthcontent.SetActive(false);
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sixthcontent.SetActive(false);
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seventhcontent.SetActive(false);
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eighthcontent.SetActive(false);
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}
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}
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void Start()
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{
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}
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void Update()
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{
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}
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}
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