ShanxiKnowledgeBase/SXElectricityInformationAcq.../Assets/Scripts/ProcessMode/ActionWithDescription.cs

24 lines
816 B
C#

using System;
using System.Collections.Generic;
using UnityEngine;
namespace DefaultNamespace.ProcessMode
{
public class ActionWithDescription
{
public List<GameObject> TargetObjects { get; set; } // 需要点击的目标物体列表
public Action Action { get; set; } // 与点击关联的动画或反应
public string Description { get; set; } // 动作描述
public int CurrentObjectIndex { get; set; } // 当前对象的点击索引
public ActionWithDescription(List<GameObject> targetObjects, Action action, string description)
{
TargetObjects = targetObjects ?? new List<GameObject>();
Action = action;
Description = description;
CurrentObjectIndex = 0; // 初始化为第一个对象
}
}
}