33 lines
587 B
C#
33 lines
587 B
C#
using HighlightPlus;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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/// <summary>
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/// ¿É½»»¥ÎïÌå¸ßÁÁ
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/// </summary>
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public class InteractiveObjects : MonoBehaviour
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{
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private HighlightEffect _highlight;
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private void Awake()
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{
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_highlight = this.GetComponent<HighlightEffect>();
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}
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private void OnEnable()
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{
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_highlight.highlighted = false;
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}
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private void OnMouseEnter()
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{
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_highlight.highlighted = true;
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}
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private void OnMouseExit()
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{
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_highlight.highlighted = false;
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}
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}
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