ShanxiKnowledgeBase/SXElectricity Marketing 2.0/Assets/Zion/Scripts/YL/MainSelect.cs

84 lines
2.2 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Xml.Serialization;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
public class MainSelect : MonoBehaviour
{
/// <summary>
/// 薩埮褶炾偌聽
/// </summary>
public Button practicebutton;
/// <summary>
/// 薩埮蕉彸偌聽
/// </summary>
public Button examinationbutton;
/// <summary>
/// 萇煤瞄呾褶炾偌聽
/// </summary>
public Button Electricchargeexercise;
/// <summary>
/// 萇煤瞄呾蕉彸偌聽
/// </summary>
public Button Electricityfeetest;
/// <summary>
/// 鼎萇褶炾偌聽
/// </summary>
public Button Powersupplyexercise;
/// <summary>
/// 鼎萇蕉彸偌聽
/// </summary>
public Button Powersupplytest;
void Start()
{
}
public void Examinat()
{
//ScoreManager.Instance.Examinationpaper = Examinationpaper.Reviewexamination;
ScoreManager.Instance.Subject = Subject.Performanceexercise;
SceneManager.LoadScene("shanxii");
}
public void Practice()
{
//ScoreManager.Instance.Examinationpaper = Examinationpaper.practice;
ScoreManager.Instance.Subject = Subject.Performanceexamination;
SceneManager.LoadScene("shanxii");
}
public void Powersupplay()
{
//ScoreManager.Instance.Examinationpaper = Examinationpaper.Powersupplytest;
ScoreManager.Instance.Subject = Subject.Electricchargeexercise;
SceneManager.LoadScene("shanxii");
}
public void Electricity()
{
//ScoreManager.Instance.Examinationpaper = Examinationpaper.Electricityfeetest;
ScoreManager.Instance.Subject = Subject.Electricityfeetest;
SceneManager.LoadScene("shanxii");
}
public void Powersupplyexercises()
{
ScoreManager.Instance.Subject = Subject.Aluminoelectricexercise;
SceneManager.LoadScene("shanxii");
}
public void Powersupplytests()
{
ScoreManager.Instance.Subject = Subject.Aluminumelectricaltest;
SceneManager.LoadScene("shanxii");
}
void Update()
{
}
}