31 lines
919 B
C#
31 lines
919 B
C#
using System;
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using DefaultNamespace;
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using DefaultNamespace.ProcessMode;
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using MotionFramework;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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using UnityEngine.UI;
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namespace ToolsPack
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{
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public class ToolsPackSceneJump : MonoBehaviour
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{
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public string Scenename;
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public void Start()
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{
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//学习模式下不能返回工具间
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if (MotionEngine.GetModule<DataConfigManager>().GetProcessMode() == ProcessMode.Teaching && Scenename.Equals("工具间"))
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{
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this.gameObject.SetActive(false);
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}
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else
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{
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this.GetComponent<Button>().onClick.AddListener(delegate
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{
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// MotionEngine.GetModule<AnimationProcessManager>().HandleClick("前往现场");
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SceneManager.LoadScene(Scenename);
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});
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}
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}
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}
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} |