ShanxiKnowledgeBase/SXElectricityInformationAcq.../Assets/Scripts/CharacterEquipWindow/CharacterEquipBtOnClick.cs

20 lines
385 B
C#

using System;
using MotionFramework;
using UnityEngine;
using UnityEngine.UI;
namespace DefaultNamespace
{
public class CharacterEquipBtOnClick : MonoBehaviour
{
private bool isChange = false;
public void Start()
{
this.GetComponent<Button>().onClick.AddListener(delegate
{
});
}
}
}