26 lines
593 B
C#
26 lines
593 B
C#
using System.Collections;
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using System.Collections.Generic;
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using DefaultNamespace.ProcessMode;
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using DG.Tweening;
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using MotionFramework;
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using UnityEngine;
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using UnityEngine.UI;
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public class test1 : MonoBehaviour
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{
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// Start is called before the first frame update
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void Start()
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{
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this.GetComponent<Button>().onClick.AddListener(delegate
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{
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MotionEngine.GetModule<AnimationProcessManager>().HandleClick(this.gameObject.name);
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});
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}
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private void HandleStringEvent(string message)
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{
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Debug.Log("Received message: " + message);
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}
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}
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