42 lines
960 B
C#
42 lines
960 B
C#
using UnityEngine;
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//-----------------------------------------------------------------------------
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// Copyright 2015-2018 RenderHeads Ltd. All rights reserverd.
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//-----------------------------------------------------------------------------
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namespace RenderHeads.Media.AVProVideo.Demos
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{
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/// <summary>
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/// Rotates a transform, randomly changing direction and speed every few seconds
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/// </summary>
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[RequireComponent(typeof(Transform))]
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public class AutoRotate : MonoBehaviour
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{
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private float x, y, z;
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private float _timer;
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private void Awake()
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{
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Randomise();
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}
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private void Update()
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{
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this.transform.Rotate(x * Time.deltaTime, y * Time.deltaTime, z * Time.deltaTime);
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_timer -= Time.deltaTime;
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if (_timer <= 0f)
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{
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Randomise();
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}
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}
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private void Randomise()
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{
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float s = 32f;
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x = Random.Range(-s, s);
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y = Random.Range(-s, s);
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z = Random.Range(-s, s);
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_timer = Random.Range(5f, 10f);
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}
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}
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} |