ShanxiKnowledgeBase/SXElectricalInspection/Assets/AVIDEO/AVideo/AVProVideo/Demos/Scripts/AutoRotate.cs

42 lines
960 B
C#

using UnityEngine;
//-----------------------------------------------------------------------------
// Copyright 2015-2018 RenderHeads Ltd. All rights reserverd.
//-----------------------------------------------------------------------------
namespace RenderHeads.Media.AVProVideo.Demos
{
/// <summary>
/// Rotates a transform, randomly changing direction and speed every few seconds
/// </summary>
[RequireComponent(typeof(Transform))]
public class AutoRotate : MonoBehaviour
{
private float x, y, z;
private float _timer;
private void Awake()
{
Randomise();
}
private void Update()
{
this.transform.Rotate(x * Time.deltaTime, y * Time.deltaTime, z * Time.deltaTime);
_timer -= Time.deltaTime;
if (_timer <= 0f)
{
Randomise();
}
}
private void Randomise()
{
float s = 32f;
x = Random.Range(-s, s);
y = Random.Range(-s, s);
z = Random.Range(-s, s);
_timer = Random.Range(5f, 10f);
}
}
}