48 lines
1.1 KiB
C#
48 lines
1.1 KiB
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Networking;
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using Utility;
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//============================================================
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//支持中文,文件使用UTF-8编码
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//@author YangHua
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//@create 20230920
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//@company Adam
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//
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//@description:
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//============================================================
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namespace Adam
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{
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public class WebIPAdress : MonoSingleton<WebIPAdress>
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{
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public Dictionary<string, string> dicAdresses = new Dictionary<string, string>();
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public string[] _allLine;
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// Use this for initialization
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private void Awake()
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{
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_allLine = FileUtil.ReadAllLineFromLocal("端口配置.txt");
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for (int i = 0; i < _allLine.Length; i++)
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{
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string[] info = ToolUtility.GetInfos(_allLine[i], ',');
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dicAdresses.Add(info[0], info[1]);
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}
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}
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}
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[Serializable]
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public class Info
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{
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public WebIPAdressInfo[] adresses;
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}
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[Serializable]
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public class WebIPAdressInfo
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{
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public string name;
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public string url;
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}
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}
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