ShanxiKnowledgeBase/SXElectricalInspection/Assets/GameAssets/Art/8.23/Arts/models/YCJ/FlockWaypointTrigger.cs

18 lines
436 B
C#

using UnityEngine;
public class FlockWaypointTrigger:MonoBehaviour{
public float _timer =1.0f;
public FlockChild _flockChild;
public void Start() {
if(_flockChild == null)
_flockChild = transform.parent.GetComponent<FlockChild>();
float timer = Random.Range(_timer, _timer*3);
InvokeRepeating("Trigger", timer, timer);
}
public void Trigger() {
_flockChild.Wander(0.0f);
}
}