26 lines
		
	
	
		
			552 B
		
	
	
	
		
			C#
		
	
	
	
			
		
		
	
	
			26 lines
		
	
	
		
			552 B
		
	
	
	
		
			C#
		
	
	
	
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class AmmeterSon : MonoBehaviour
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{
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    public string name;
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    [SerializeField] AmmeterSon ammeterSon;
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    public bool Run = false;
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    private void Start()
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    {
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    }
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    private void OnMouseDown()
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    {
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        if (Run)
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        {
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            gameObject.SetActive(false);
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            if (ammeterSon != null)
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            {
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                ammeterSon.enabled = true;
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                ammeterSon.GetComponent<AmmeterSon>().Run = true;
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            }
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        }
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    }
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}
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