37 lines
		
	
	
		
			779 B
		
	
	
	
		
			C#
		
	
	
	
			
		
		
	
	
			37 lines
		
	
	
		
			779 B
		
	
	
	
		
			C#
		
	
	
	
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Experimental.AI;
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public class TestPen : MonoBehaviour
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{
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    [SerializeField] GameObject hightGame;
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    [SerializeField]bool isok = false;
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    // Start is called before the first frame update
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    void Start()
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    {
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    }
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    private void OnMouseOver()
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    {
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    }
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    private void OnMouseEnter()
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    {
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        isok = true;
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    }
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    private void OnMouseExit()
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    {
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        isok = false;
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    }
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    private void Update()
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    {
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        if (isok)
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        {
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            Vector3 pos = Input.mousePosition;
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            transform.position = Camera.main.ScreenToWorldPoint(new Vector3(pos.x, pos.y, transform.position.z));
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            Debug.Log("Êä³ö");
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        }
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    }
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}
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