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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class FractionUIFWQ : Fraction
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{
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private void OnEnable()
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{
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CompletedorNot = true;
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if (FractionManager.Instance)
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{
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FractionManager.Instance.overAsync(id, scorercontinuer, orderName);
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}
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}
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}
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