17 lines
388 B
C#
17 lines
388 B
C#
using MotionFramework;
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using UnityEngine;
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using UnityEngine.UI;
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namespace DefaultNamespace
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{
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public class CharacterInfoOnClick : MonoBehaviour
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{
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public void Start()
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{
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this.GetComponent<Button>().onClick.AddListener(delegate
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{
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// CharacterEquipManager.Instance.ChangeEquip(this.name,false);
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});
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}
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}
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} |