25 lines
452 B
C#
25 lines
452 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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[Serializable]
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public class Berightinjudgment
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{
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public string id;
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public string name;
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public float scroe;
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public List<Controls> controls;
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}
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[Serializable]
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public class Controls
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{
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public float procedure;
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}
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[Serializable]
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public class Mainbody
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{
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public string code;
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public string message;
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public List<Berightinjudgment> data;
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} |