ShanxiKnowledgeBase/SXElectricityInformationAcq.../Assets/Model/工具/Prefab/梯子.prefab

311 lines
9.8 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &3555873744900664062
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: -8679921383154817045, guid: abc7d1d39949f7d40ac5287b60e13fce, type: 3}
propertyPath: m_LocalPosition.x
value: -3.241
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: abc7d1d39949f7d40ac5287b60e13fce, type: 3}
propertyPath: m_LocalPosition.y
value: 2.084
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: abc7d1d39949f7d40ac5287b60e13fce, type: 3}
propertyPath: m_LocalPosition.z
value: -1.613
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: abc7d1d39949f7d40ac5287b60e13fce, type: 3}
propertyPath: m_LocalRotation.w
value: 0.99992037
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: abc7d1d39949f7d40ac5287b60e13fce, type: 3}
propertyPath: m_LocalRotation.x
value: 0.012620939
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: abc7d1d39949f7d40ac5287b60e13fce, type: 3}
propertyPath: m_LocalRotation.y
value: -0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: abc7d1d39949f7d40ac5287b60e13fce, type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: abc7d1d39949f7d40ac5287b60e13fce, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 1.446
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: abc7d1d39949f7d40ac5287b60e13fce, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: abc7d1d39949f7d40ac5287b60e13fce, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -3887185075125053422, guid: abc7d1d39949f7d40ac5287b60e13fce, type: 3}
propertyPath: m_Enabled
value: 1
objectReference: {fileID: 0}
- target: {fileID: -3887185075125053422, guid: abc7d1d39949f7d40ac5287b60e13fce, type: 3}
propertyPath: m_DirtyAABB
value: 0
objectReference: {fileID: 0}
- target: {fileID: -3887185075125053422, guid: abc7d1d39949f7d40ac5287b60e13fce, type: 3}
propertyPath: m_AABB.m_Center.x
value: 0.0056167543
objectReference: {fileID: 0}
- target: {fileID: -3887185075125053422, guid: abc7d1d39949f7d40ac5287b60e13fce, type: 3}
propertyPath: m_AABB.m_Center.y
value: -0.19593897
objectReference: {fileID: 0}
- target: {fileID: -3887185075125053422, guid: abc7d1d39949f7d40ac5287b60e13fce, type: 3}
propertyPath: m_AABB.m_Center.z
value: -0.25850117
objectReference: {fileID: 0}
- target: {fileID: -3887185075125053422, guid: abc7d1d39949f7d40ac5287b60e13fce, type: 3}
propertyPath: m_AABB.m_Extent.x
value: 0.53975236
objectReference: {fileID: 0}
- target: {fileID: -3887185075125053422, guid: abc7d1d39949f7d40ac5287b60e13fce, type: 3}
propertyPath: m_AABB.m_Extent.y
value: 1.0664661
objectReference: {fileID: 0}
- target: {fileID: -3887185075125053422, guid: abc7d1d39949f7d40ac5287b60e13fce, type: 3}
propertyPath: m_AABB.m_Extent.z
value: 1.5857905
objectReference: {fileID: 0}
- target: {fileID: -3887185075125053422, guid: abc7d1d39949f7d40ac5287b60e13fce, type: 3}
propertyPath: m_BlendShapeWeights.Array.data[0]
value: 0
objectReference: {fileID: 0}
- target: {fileID: 919132149155446097, guid: abc7d1d39949f7d40ac5287b60e13fce, type: 3}
propertyPath: m_Name
value: "\u68AF\u5B50"
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents:
- targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: abc7d1d39949f7d40ac5287b60e13fce, type: 3}
insertIndex: -1
addedObject: {fileID: 5247454868346550374}
- targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: abc7d1d39949f7d40ac5287b60e13fce, type: 3}
insertIndex: -1
addedObject: {fileID: 8186705498585247813}
- targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: abc7d1d39949f7d40ac5287b60e13fce, type: 3}
insertIndex: -1
addedObject: {fileID: 9134938157479441900}
m_SourcePrefab: {fileID: 100100000, guid: abc7d1d39949f7d40ac5287b60e13fce, type: 3}
--- !u!1 &4438413453312137135 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 919132149155446097, guid: abc7d1d39949f7d40ac5287b60e13fce, type: 3}
m_PrefabInstance: {fileID: 3555873744900664062}
m_PrefabAsset: {fileID: 0}
--- !u!65 &5247454868346550374
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4438413453312137135}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 1.0795046, y: 0.56231767, z: 3.1715808}
m_Center: {x: 0.0056167715, y: -0.19042973, z: -0.2585012}
--- !u!114 &8186705498585247813
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4438413453312137135}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3}
m_Name:
m_EditorClassIdentifier:
profile: {fileID: 0}
profileSync: 0
previewInEditor: 1
camerasLayerMask:
serializedVersion: 2
m_Bits: 4294967295
effectGroup: 0
effectGroupLayer:
serializedVersion: 2
m_Bits: 4294967295
effectNameFilter:
combineMeshes: 0
alphaCutOff: 0
cullBackFaces: 1
ignoreObjectVisibility: 0
reflectionProbes: 0
GPUInstancing: 1
depthClip: 0
cameraDistanceFade: 0
cameraDistanceFadeNear: 0
cameraDistanceFadeFar: 1000
normalsOption: 0
ignore: 0
_highlighted: 0
fadeInDuration: 0
fadeOutDuration: 0
flipY: 0
constantWidth: 1
subMeshMask: -1
overlay: 0
overlayMode: 0
overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1}
overlayAnimationSpeed: 1
overlayMinIntensity: 0.5
overlayBlending: 1
overlayTexture: {fileID: 0}
overlayTextureUVSpace: 0
overlayTextureScale: 1
outline: 1
outlineColor: {r: 0, g: 0, b: 0, a: 1}
outlineColorStyle: 0
outlineGradient:
serializedVersion: 2
key0: {r: 1, g: 1, b: 1, a: 1}
key1: {r: 1, g: 1, b: 1, a: 1}
key2: {r: 0, g: 0, b: 0, a: 0}
key3: {r: 0, g: 0, b: 0, a: 0}
key4: {r: 0, g: 0, b: 0, a: 0}
key5: {r: 0, g: 0, b: 0, a: 0}
key6: {r: 0, g: 0, b: 0, a: 0}
key7: {r: 0, g: 0, b: 0, a: 0}
ctime0: 0
ctime1: 65535
ctime2: 0
ctime3: 0
ctime4: 0
ctime5: 0
ctime6: 0
ctime7: 0
atime0: 0
atime1: 65535
atime2: 0
atime3: 0
atime4: 0
atime5: 0
atime6: 0
atime7: 0
m_Mode: 0
m_ColorSpace: -1
m_NumColorKeys: 2
m_NumAlphaKeys: 2
outlineGradientInLocalSpace: 0
outlineWidth: 0.45
outlineQuality: 3
outlineDownsampling: 2
outlineVisibility: 0
glowBlendMode: 0
outlineOptimalBlit: 1
outlineBlitDebug: 0
outlineIndependent: 0
glow: 0
glowWidth: 0.4
glowQuality: 3
glowDownsampling: 2
glowHQColor: {r: 0.64, g: 1, b: 0, a: 1}
glowDithering: 1
glowMagicNumber1: 0.75
glowMagicNumber2: 0.5
glowAnimationSpeed: 1
glowVisibility: 0
glowOptimalBlit: 1
glowBlitDebug: 0
glowBlendPasses: 1
glowPasses:
- offset: 4
alpha: 0.1
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 3
alpha: 0.2
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 2
alpha: 0.3
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 1
alpha: 0.4
color: {r: 0.64, g: 1, b: 0, a: 1}
glowIgnoreMask: 0
innerGlow: 0
innerGlowWidth: 1
innerGlowColor: {r: 1, g: 1, b: 1, a: 1}
innerGlowVisibility: 0
targetFX: 0
targetFXTexture: {fileID: 0}
targetFXColor: {r: 1, g: 1, b: 1, a: 1}
targetFXCenter: {fileID: 0}
targetFXRotationSpeed: 50
targetFXInitialScale: 4
targetFXEndScale: 1.5
targetFXScaleToRenderBounds: 1
targetFXAlignToGround: 0
targetFXFadePower: 32
targetFXGroundMaxDistance: 10
targetFXGroundLayerMask:
serializedVersion: 2
m_Bits: 4294967295
targetFXTransitionDuration: 0.5
targetFXStayDuration: 1.5
targetFXVisibility: 1
seeThrough: 2
seeThroughOccluderMask:
serializedVersion: 2
m_Bits: 4294967295
seeThroughOccluderThreshold: 0.3
seeThroughOccluderMaskAccurate: 0
seeThroughOccluderCheckInterval: 1
seeThroughOccluderCheckIndividualObjects: 0
seeThroughDepthOffset: 0
seeThroughMaxDepth: 0
seeThroughIntensity: 0.8
seeThroughTintAlpha: 0.5
seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1}
seeThroughNoise: 1
seeThroughBorder: 0
seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1}
seeThroughBorderOnly: 0
seeThroughBorderWidth: 0.45
seeThroughOrdered: 0
seeThroughTexture: {fileID: 0}
seeThroughTextureUVSpace: 0
seeThroughTextureScale: 1
rmsCount: 1
hitFxInitialIntensity: 0
hitFxMode: 0
hitFxFadeOutDuration: 0.25
hitFxColor: {r: 1, g: 1, b: 1, a: 1}
hitFxRadius: 0.5
--- !u!114 &9134938157479441900
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4438413453312137135}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 94f37b75bc424c5c818ec365d2c18168, type: 3}
m_Name:
m_EditorClassIdentifier: