33 lines
692 B
C#
33 lines
692 B
C#
using System.Collections;
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using System.Collections.Generic;
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using TMPro;
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using UnityEngine;
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using Newtonsoft.Json;
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public class HelpTool : EditorScript
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{
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public string sss;
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// Start is called before the first frame update
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void Start()
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{
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//var a = JsonConvert.DeserializeObject(sss);
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//Debug.Log(JsonConvert.SerializeObject(a));
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}
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// Update is called once per frame
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void Update()
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{
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}
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[ContextMenu("ÖØÃüÃû×ÓÎı¾")]
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public void RenameHelper()
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{
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var temp = GetComponentsInChildren<TextMeshProUGUI>();
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for (int i = 0; i < temp.Length; i++)
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{
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temp[i].text = "É豸" + (i + 1);
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}
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}
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}
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