ShanxiKnowledgeBase/SXKnowledgeBase-master/sxknowledgebase/Assets/Scripts/UI/Public/ManualAttribute.cs

21 lines
475 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
//将一些不需要赋值或者手动赋值的进行标记,以提高效率
/// <summary>
/// 手动标签;请将标签置于首位
/// </summary>
[AttributeUsage( AttributeTargets.All, AllowMultiple = true, Inherited = true)]
public class ManualAttribute : Attribute
{
private string _name;
public string name => _name;
public ManualAttribute(string UIName = "")
{
_name = UIName;
}
}