ShanxiKnowledgeBase/SXElectricalInspection/Assets/GameAssets/Art/0任务书/AssignmentPanel.cs

17 lines
293 B
C#

using UnityEngine;
using UnityEngine.UI;
public class AssignmentPanel : MonoBehaviour
{
public Button magBtn;
public float limit = 0;
void Start()
{
gameObject.SetActive(false);
//magBtn.onClick.AddListener(() =>
//{
//});
}
}