ShanxiKnowledgeBase/SXElectricityInformationAcq.../Assets/Scripts/ToolsPack/ToolsPackSceneJump.cs

37 lines
1.1 KiB
C#

using System;
using DefaultNamespace;
using DefaultNamespace.ProcessMode;
using MotionFramework;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
namespace ToolsPack
{
public class ToolsPackSceneJump : MonoBehaviour
{
public string Scenename;
static private string saveSN;//LY
public void Start()
{
//学习模式下不能返回工具间
if (MotionEngine.GetModule<DataConfigManager>().GetProcessMode() == ProcessMode.Teaching && Scenename.Equals("工具间"))
{
this.gameObject.SetActive(false);
}
else
{
this.GetComponent<Button>().onClick.AddListener(delegate
{
if (saveSN == Scenename)//LY
{
return;
}
saveSN = Scenename;
// MotionEngine.GetModule<AnimationProcessManager>().HandleClick("前往现场");
SceneManager.LoadScene(Scenename);
});
}
}
}
}