55 lines
		
	
	
		
			934 B
		
	
	
	
		
			C#
		
	
	
	
			
		
		
	
	
			55 lines
		
	
	
		
			934 B
		
	
	
	
		
			C#
		
	
	
	
| using System.Collections;
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| using System.Collections.Generic;
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| using UnityEngine;
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| using UnityEngine.UI;
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| using DG.Tweening;
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| 
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| public class tizi_count : MonoBehaviour
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| {
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|     public GameObject mubiao;
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|     public GameObject player;
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|     public GameObject ÅÀÉÏ;
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|     
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|     public bool first = true;
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|     // Start is called before the first frame update
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|     void Start()
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|     {
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|         ÅÀÉÏ.GetComponent<Button>().onClick.AddListener(tiziup);
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|     }
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| 
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|     // Update is called once per frame
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|     void Update()
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|     {
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|         
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|     }
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|     private void OnTriggerEnter(Collider other)
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|     {
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| 
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|         if (first == true)
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|         { ÅÀÉÏ.SetActive(true);
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|             first = false;
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|         
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|         }
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| 
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| 
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|     }
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|     private void OnTriggerExit(Collider other)
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|     {
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| 
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|         first = true;
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|         ÅÀÉÏ.SetActive(false);
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| 
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|     }
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| 
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|     public void tiziup()
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|     {
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|         player.transform.DOMove(mubiao.transform.position, 2f);
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| 
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|         ÅÀÉÏ.SetActive(false);
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| 
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|     }
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| 
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| 
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| 
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| }
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