18 lines
		
	
	
		
			472 B
		
	
	
	
		
			C#
		
	
	
	
			
		
		
	
	
			18 lines
		
	
	
		
			472 B
		
	
	
	
		
			C#
		
	
	
	
| using System.Collections;
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| using System.Collections.Generic;
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| using UnityEngine;
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| 
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| public class SceneData : MonoBehaviour
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| {
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|     [SerializeField] int OperatingCapacity;//运行容量
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|     [SerializeField] int FixedValue = 295;//固定容量
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|     public int GFData;//光伏板数量=运行容量/固定容量,取int值
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|     public int inverterSum = 2;
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|     // Start is called before the first frame update
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|     void Awake()
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|     {
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|         //Global
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|         GFData = OperatingCapacity / FixedValue;
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|     }
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| }
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