62 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C#
		
	
	
	
			
		
		
	
	
			62 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C#
		
	
	
	
| using System.Collections;
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| using System.Collections.Generic;
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| using UnityEngine;
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| 
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| public class Tool_objects_base : ToolBase
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| {
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|     // Start is called before the first frame update
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|     /// <summary>
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|     /// 묏야쇌膠竟샘뇟신굶
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|     /// </summary>
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|     protected override void Start()
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|     {
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|         base.Start();
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|         //  Debug.Log("폘땡");
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|         for (int i = 0; i < GameObject.Find("Don'Destory").GetComponent<HoldToolsCheck>().넣唐묏야.Count; i++)
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|         {
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| 
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|             if (GameObject.Find("Don'Destory").GetComponent<HoldToolsCheck>().넣唐묏야[i] ==this.膠틔츰냔)
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|             {
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| 
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|                 gameObject.SetActive(false);
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|             
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|             
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|             }
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| 
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| 
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| 
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|         }
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|      
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| 
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| 
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| 
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| 
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|         EventTriggerListener.Get(transform.gameObject).onClick += g =>
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|         {
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|             GameManager_Tools gameManager_Tools;
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|             gameManager_Tools = GameObject.Find("GameManager_Tools").GetComponent<GameManager_Tools>();
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|             gameManager_Tools.target = gameObject;
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|             //Debug.Log("onclick"); 
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|             膠틔츰냔 = gameObject.name;
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|             gameManager_Tools.toolsname = 膠틔츰냔;
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|             gameManager_Tools.change_toolsbutton();
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|           //  gameManager_Tools.tool_Objects_Base.Add(transform.GetComponent<Tool_objects_base>());
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|             
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|             膠틔榴檄 = 膠틔榴檄.赳던櫓;
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|             묏야赳던();
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|         };
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|        // Debug.Log("폘땡"); zz
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|     }
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| 
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|     // Update is called once per frame
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|     protected override void  Update()
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|     {
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|         
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|     }
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|     public override void 묏야赳던()
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|     {
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|         base.묏야赳던();
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|     }
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| 
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| }
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