ShanxiKnowledgeBase/SXElectricalInspection/Assets/GuYuan/KDLYanDianBi/QianXingDianLiu.cs

29 lines
613 B
C#

using System.Collections;
using System.Collections.Generic;
using Unity.VisualScripting;
using UnityEditor;
using UnityEngine;
public class QianXingDianLiu : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
if (Input.GetMouseButtonDown(0))
{
Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition);
RaycastHit hit;
if (Physics.Raycast(ray, out hit))
{
Debug.Log(hit.transform.tag);
}
}
}
}