40 lines
1.1 KiB
C#
40 lines
1.1 KiB
C#
using System;
|
|
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using System.Reflection;
|
|
using UnityEngine;
|
|
|
|
namespace MyFrameworkPure
|
|
{
|
|
/// <summary>
|
|
/// 程序集工具类
|
|
/// </summary>
|
|
public class AssemblyTool : MonoBehaviour
|
|
{
|
|
/// <summary>
|
|
/// 根据类型名和当前程序集获取类型
|
|
/// </summary>
|
|
/// <param name="typeName"></param>
|
|
/// <returns></returns>
|
|
public static Type GetType(string typeName)
|
|
{
|
|
Assembly assembly = System.Reflection.Assembly.GetExecutingAssembly();
|
|
return assembly.GetType(typeName);
|
|
}
|
|
|
|
/// <summary>
|
|
/// 根据类型名和程序集名称获取类型
|
|
/// </summary>
|
|
/// <param name="typeName"></param>
|
|
/// <param name="assemblyName"></param>
|
|
/// <returns></returns>
|
|
public static Type GetType(string typeName, string assemblyName)
|
|
{
|
|
Assembly assembly = System.Reflection.Assembly.Load(assemblyName);
|
|
return assembly.GetType(typeName);
|
|
}
|
|
|
|
}
|
|
}
|
|
|