ShanxiKnowledgeBase/SXElectricalInspection/Assets/Script/MyFrameworkPure/Tool/FileDialogTool.cs

108 lines
3.9 KiB
C#

using UnityEngine;
using System.Collections;
using System;
using System.Runtime.InteropServices;
namespace MyFrameworkPure
{
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
public class FileDialogTool
{
public int structSize = 0;
public IntPtr dlgOwner = IntPtr.Zero;
public IntPtr instance = IntPtr.Zero;
public String filter = null;
public String customFilter = null;
public int maxCustFilter = 0;
public int filterIndex = 0;
public String file = null;
public int maxFile = 0;
public String fileTitle = null;
public int maxFileTitle = 0;
public String initialDir = null;
public String title = null;
public int flags = 0;
public short fileOffset = 0;
public short fileExtension = 0;
public String defExt = null;
public IntPtr custData = IntPtr.Zero;
public IntPtr hook = IntPtr.Zero;
public String templateName = null;
public IntPtr reservedPtr = IntPtr.Zero;
public int reservedInt = 0;
public int flagsEx = 0;
public void SetSaveType(string defExt, string filter = "All Files\0*.*\0\0")
{
this.structSize = Marshal.SizeOf(this);
this.filter = filter;
this.file = new string(new char[256]);
this.maxFile = this.file.Length;
this.fileTitle = new string(new char[64]);
this.maxFileTitle = this.fileTitle.Length;
this.initialDir = UnityEngine.Application.dataPath;//默认路径
this.title = "Open Project";
this.defExt = defExt;//显示文件的类型
//注意 一下项目不一定要全选 但是0x00000008项不要缺少
this.flags = 0x00080000 | 0x00001000 | 0x00000800 | 0x00000200 | 0x00000008;//OFN_EXPLORER|OFN_FILEMUSTEXIST|OFN_PATHMUSTEXIST| OFN_ALLOWMULTISELECT|OFN_NOCHANGEDIR
}
public void SetOpenType(string defExt, string filter = "All Files\0*.*\0\0")
{
this.structSize = Marshal.SizeOf(this);
this.filter = filter;
this.file = new string(new char[256]);
this.maxFile = this.file.Length;
this.fileTitle = new string(new char[64]);
this.maxFileTitle = this.fileTitle.Length;
this.initialDir = UnityEngine.Application.dataPath;//默认路径
this.title = "Save Project";
this.defExt = defExt;//显示文件的类型
//注意 一下项目不一定要全选 但是0x00000008项不要缺少
this.flags = 0x00080000 | 0x00001000 | 0x00000800 | 0x00000200 | 0x00000008;//OFN_EXPLORER|OFN_FILEMUSTEXIST|OFN_PATHMUSTEXIST| OFN_ALLOWMULTISELECT|OFN_NOCHANGEDIR
}
}
public class FileDialog
{
[DllImport("Comdlg32.dll", SetLastError = true, ThrowOnUnmappableChar = true, CharSet = CharSet.Auto)]
public static extern bool GetOpenFileName([In, Out] FileDialogTool ofn);
[DllImport("Comdlg32.dll", SetLastError = true, ThrowOnUnmappableChar = true, CharSet = CharSet.Auto)]
public static extern bool GetSaveFileName([In, Out] FileDialogTool ofn);
public static bool OpenImage(out FileDialogTool ofn)
{
ofn = new FileDialogTool();
ofn.structSize = Marshal.SizeOf(ofn);
ofn.filter = "All Files\0*.*\0\0";
ofn.file = new string(new char[256]);
ofn.maxFile = ofn.file.Length;
ofn.fileTitle = new string(new char[64]);
ofn.maxFileTitle = ofn.fileTitle.Length;
ofn.initialDir = Application.dataPath;//默认路径
ofn.title = "打开图像";
//ofn.defExt = "JPG";
ofn.flags = 0x00080000 | 0x00001000 | 0x00000800 | 0x00000200 | 0x00000008;
return FileDialog.GetOpenFileName(ofn);
}
}
}