ShanxiKnowledgeBase/SXElectricalInspection/Assets/GameAssets/Art/0任务书/AssignmentPanel.cs

16 lines
278 B
C#

using UnityEngine;
using UnityEngine.UI;
public class AssignmentPanel : MonoBehaviour
{
public Button magBtn;
public float limit = 0;
void Start()
{
magBtn.onClick.AddListener(() =>
{
gameObject.SetActive(false);
});
}
}