|
|
@ -0,0 +1,13 @@
|
||||||
|
# 默认忽略的文件
|
||||||
|
/shelf/
|
||||||
|
/workspace.xml
|
||||||
|
# Rider 忽略的文件
|
||||||
|
/projectSettingsUpdater.xml
|
||||||
|
/modules.xml
|
||||||
|
/contentModel.xml
|
||||||
|
/.idea.TaiZhouCangChu_VRanime.iml
|
||||||
|
# 基于编辑器的 HTTP 客户端请求
|
||||||
|
/httpRequests/
|
||||||
|
# Datasource local storage ignored files
|
||||||
|
/dataSources/
|
||||||
|
/dataSources.local.xml
|
||||||
|
|
@ -0,0 +1,4 @@
|
||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<project version="4">
|
||||||
|
<component name="Encoding" addBOMForNewFiles="with BOM under Windows, with no BOM otherwise" />
|
||||||
|
</project>
|
||||||
|
|
@ -0,0 +1,8 @@
|
||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<project version="4">
|
||||||
|
<component name="UserContentModel">
|
||||||
|
<attachedFolders />
|
||||||
|
<explicitIncludes />
|
||||||
|
<explicitExcludes />
|
||||||
|
</component>
|
||||||
|
</project>
|
||||||
|
|
@ -0,0 +1,7 @@
|
||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<project version="4">
|
||||||
|
<component name="VcsDirectoryMappings">
|
||||||
|
<mapping directory="" vcs="Git" />
|
||||||
|
<mapping directory="$PROJECT_DIR$" vcs="Git" />
|
||||||
|
</component>
|
||||||
|
</project>
|
||||||
|
|
@ -12,7 +12,7 @@
|
||||||
<ProductVersion>10.0.20506</ProductVersion>
|
<ProductVersion>10.0.20506</ProductVersion>
|
||||||
<SchemaVersion>2.0</SchemaVersion>
|
<SchemaVersion>2.0</SchemaVersion>
|
||||||
<RootNamespace></RootNamespace>
|
<RootNamespace></RootNamespace>
|
||||||
<ProjectGuid>{4489059A-6C1F-58B8-52E3-D8CF5A6C204B}</ProjectGuid>
|
<ProjectGuid>{2E3A215C-F3D9-ADDA-2E1E-1010FD2B8C94}</ProjectGuid>
|
||||||
<OutputType>Library</OutputType>
|
<OutputType>Library</OutputType>
|
||||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||||
<AssemblyName>AmplifyShaderEditor</AssemblyName>
|
<AssemblyName>AmplifyShaderEditor</AssemblyName>
|
||||||
|
|
@ -724,16 +724,16 @@
|
||||||
<None Include="Assets\AmplifyShaderEditor\Plugins\EditorResources\Previews\Preview_PiNode.shader" />
|
<None Include="Assets\AmplifyShaderEditor\Plugins\EditorResources\Previews\Preview_PiNode.shader" />
|
||||||
<None Include="Assets\AmplifyShaderEditor\Plugins\EditorResources\Previews\Preview_DynamicAppendNode.shader" />
|
<None Include="Assets\AmplifyShaderEditor\Plugins\EditorResources\Previews\Preview_DynamicAppendNode.shader" />
|
||||||
<Reference Include="UnityEditor.UI">
|
<Reference Include="UnityEditor.UI">
|
||||||
<HintPath>E:/Unity Projects/LocalLab/VVRPro/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
|
<HintPath>E:/Unity Projects/GitLab/2024/TaiZhouCangChu_VRanime/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UI">
|
<Reference Include="UnityEngine.UI">
|
||||||
<HintPath>E:/Unity Projects/LocalLab/VVRPro/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
|
<HintPath>E:/Unity Projects/GitLab/2024/TaiZhouCangChu_VRanime/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.TestRunner">
|
<Reference Include="UnityEditor.TestRunner">
|
||||||
<HintPath>E:/Unity Projects/LocalLab/VVRPro/Library/ScriptAssemblies/UnityEditor.TestRunner.dll</HintPath>
|
<HintPath>E:/Unity Projects/GitLab/2024/TaiZhouCangChu_VRanime/Library/ScriptAssemblies/UnityEditor.TestRunner.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TestRunner">
|
<Reference Include="UnityEngine.TestRunner">
|
||||||
<HintPath>E:/Unity Projects/LocalLab/VVRPro/Library/ScriptAssemblies/UnityEngine.TestRunner.dll</HintPath>
|
<HintPath>E:/Unity Projects/GitLab/2024/TaiZhouCangChu_VRanime/Library/ScriptAssemblies/UnityEngine.TestRunner.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AIModule">
|
<Reference Include="UnityEngine.AIModule">
|
||||||
<HintPath>D:/2019.4.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
|
<HintPath>D:/2019.4.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
|
||||||
|
|
@ -922,19 +922,19 @@
|
||||||
<HintPath>D:/2019.4.9f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
|
<HintPath>D:/2019.4.9f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Unity.Analytics.Editor">
|
<Reference Include="Unity.Analytics.Editor">
|
||||||
<HintPath>E:/Unity Projects/LocalLab/VVRPro/Library/PackageCache/com.unity.analytics@3.3.5/Unity.Analytics.Editor.dll</HintPath>
|
<HintPath>E:/Unity Projects/GitLab/2024/TaiZhouCangChu_VRanime/Library/PackageCache/com.unity.analytics@3.3.5/Unity.Analytics.Editor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Unity.Analytics.Tracker">
|
<Reference Include="Unity.Analytics.Tracker">
|
||||||
<HintPath>E:/Unity Projects/LocalLab/VVRPro/Library/PackageCache/com.unity.analytics@3.3.5/Unity.Analytics.Tracker.dll</HintPath>
|
<HintPath>E:/Unity Projects/GitLab/2024/TaiZhouCangChu_VRanime/Library/PackageCache/com.unity.analytics@3.3.5/Unity.Analytics.Tracker.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Unity.Analytics.StandardEvents">
|
<Reference Include="Unity.Analytics.StandardEvents">
|
||||||
<HintPath>E:/Unity Projects/LocalLab/VVRPro/Library/PackageCache/com.unity.analytics@3.3.5/AnalyticsStandardEvents/Unity.Analytics.StandardEvents.dll</HintPath>
|
<HintPath>E:/Unity Projects/GitLab/2024/TaiZhouCangChu_VRanime/Library/PackageCache/com.unity.analytics@3.3.5/AnalyticsStandardEvents/Unity.Analytics.StandardEvents.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.Purchasing">
|
<Reference Include="UnityEditor.Purchasing">
|
||||||
<HintPath>E:/Unity Projects/LocalLab/VVRPro/Library/PackageCache/com.unity.purchasing@2.0.6/Editor/UnityEditor.Purchasing.dll</HintPath>
|
<HintPath>E:/Unity Projects/GitLab/2024/TaiZhouCangChu_VRanime/Library/PackageCache/com.unity.purchasing@2.0.6/Editor/UnityEditor.Purchasing.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="nunit.framework">
|
<Reference Include="nunit.framework">
|
||||||
<HintPath>E:/Unity Projects/LocalLab/VVRPro/Library/PackageCache/com.unity.ext.nunit@1.0.0/net35/unity-custom/nunit.framework.dll</HintPath>
|
<HintPath>E:/Unity Projects/GitLab/2024/TaiZhouCangChu_VRanime/Library/PackageCache/com.unity.ext.nunit@1.0.0/net35/unity-custom/nunit.framework.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="mscorlib">
|
<Reference Include="mscorlib">
|
||||||
<HintPath>D:/2019.4.9f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll</HintPath>
|
<HintPath>D:/2019.4.9f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll</HintPath>
|
||||||
|
|
|
||||||
|
|
@ -12,7 +12,7 @@
|
||||||
<ProductVersion>10.0.20506</ProductVersion>
|
<ProductVersion>10.0.20506</ProductVersion>
|
||||||
<SchemaVersion>2.0</SchemaVersion>
|
<SchemaVersion>2.0</SchemaVersion>
|
||||||
<RootNamespace></RootNamespace>
|
<RootNamespace></RootNamespace>
|
||||||
<ProjectGuid>{A90F3228-D351-9394-035F-6291361A3901}</ProjectGuid>
|
<ProjectGuid>{5FE80785-8F2D-12E6-575F-66A6899F9973}</ProjectGuid>
|
||||||
<OutputType>Library</OutputType>
|
<OutputType>Library</OutputType>
|
||||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||||
<AssemblyName>Assembly-CSharp-Editor</AssemblyName>
|
<AssemblyName>Assembly-CSharp-Editor</AssemblyName>
|
||||||
|
|
@ -60,73 +60,73 @@
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Compile Include="Assets\FGC\Volund-Morph3D\Shared\Editor\VolundMultiStandardShaderGUI.cs" />
|
<Compile Include="Assets\FGC\Volund-Morph3D\Shared\Editor\VolundMultiStandardShaderGUI.cs" />
|
||||||
<Reference Include="UnityEditor.TestRunner">
|
<Reference Include="UnityEditor.TestRunner">
|
||||||
<HintPath>E:/Unity Projects/LocalLab/VVRPro/Library/ScriptAssemblies/UnityEditor.TestRunner.dll</HintPath>
|
<HintPath>E:/Unity Projects/GitLab/2024/TaiZhouCangChu_VRanime/Library/ScriptAssemblies/UnityEditor.TestRunner.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TestRunner">
|
<Reference Include="UnityEngine.TestRunner">
|
||||||
<HintPath>E:/Unity Projects/LocalLab/VVRPro/Library/ScriptAssemblies/UnityEngine.TestRunner.dll</HintPath>
|
<HintPath>E:/Unity Projects/GitLab/2024/TaiZhouCangChu_VRanime/Library/ScriptAssemblies/UnityEngine.TestRunner.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Unity.Timeline.Editor">
|
<Reference Include="Unity.Timeline.Editor">
|
||||||
<HintPath>E:/Unity Projects/LocalLab/VVRPro/Library/ScriptAssemblies/Unity.Timeline.Editor.dll</HintPath>
|
<HintPath>E:/Unity Projects/GitLab/2024/TaiZhouCangChu_VRanime/Library/ScriptAssemblies/Unity.Timeline.Editor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.Monetization">
|
<Reference Include="UnityEngine.Monetization">
|
||||||
<HintPath>E:/Unity Projects/LocalLab/VVRPro/Library/ScriptAssemblies/UnityEngine.Monetization.dll</HintPath>
|
<HintPath>E:/Unity Projects/GitLab/2024/TaiZhouCangChu_VRanime/Library/ScriptAssemblies/UnityEngine.Monetization.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="com.unity.multiplayer-hlapi.Editor">
|
<Reference Include="com.unity.multiplayer-hlapi.Editor">
|
||||||
<HintPath>E:/Unity Projects/LocalLab/VVRPro/Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Editor.dll</HintPath>
|
<HintPath>E:/Unity Projects/GitLab/2024/TaiZhouCangChu_VRanime/Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Editor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Unity.VSCode.Editor">
|
<Reference Include="Unity.VSCode.Editor">
|
||||||
<HintPath>E:/Unity Projects/LocalLab/VVRPro/Library/ScriptAssemblies/Unity.VSCode.Editor.dll</HintPath>
|
<HintPath>E:/Unity Projects/GitLab/2024/TaiZhouCangChu_VRanime/Library/ScriptAssemblies/Unity.VSCode.Editor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.Advertisements">
|
<Reference Include="UnityEngine.Advertisements">
|
||||||
<HintPath>E:/Unity Projects/LocalLab/VVRPro/Library/ScriptAssemblies/UnityEngine.Advertisements.dll</HintPath>
|
<HintPath>E:/Unity Projects/GitLab/2024/TaiZhouCangChu_VRanime/Library/ScriptAssemblies/UnityEngine.Advertisements.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Unity.TextMeshPro.Editor">
|
<Reference Include="Unity.TextMeshPro.Editor">
|
||||||
<HintPath>E:/Unity Projects/LocalLab/VVRPro/Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll</HintPath>
|
<HintPath>E:/Unity Projects/GitLab/2024/TaiZhouCangChu_VRanime/Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UI">
|
<Reference Include="UnityEngine.UI">
|
||||||
<HintPath>E:/Unity Projects/LocalLab/VVRPro/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
|
<HintPath>E:/Unity Projects/GitLab/2024/TaiZhouCangChu_VRanime/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Unity.Timeline">
|
<Reference Include="Unity.Timeline">
|
||||||
<HintPath>E:/Unity Projects/LocalLab/VVRPro/Library/ScriptAssemblies/Unity.Timeline.dll</HintPath>
|
<HintPath>E:/Unity Projects/GitLab/2024/TaiZhouCangChu_VRanime/Library/ScriptAssemblies/Unity.Timeline.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Unity.CollabProxy.Editor">
|
<Reference Include="Unity.CollabProxy.Editor">
|
||||||
<HintPath>E:/Unity Projects/LocalLab/VVRPro/Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll</HintPath>
|
<HintPath>E:/Unity Projects/GitLab/2024/TaiZhouCangChu_VRanime/Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="com.unity.multiplayer-weaver.Editor">
|
<Reference Include="com.unity.multiplayer-weaver.Editor">
|
||||||
<HintPath>E:/Unity Projects/LocalLab/VVRPro/Library/ScriptAssemblies/com.unity.multiplayer-weaver.Editor.dll</HintPath>
|
<HintPath>E:/Unity Projects/GitLab/2024/TaiZhouCangChu_VRanime/Library/ScriptAssemblies/com.unity.multiplayer-weaver.Editor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.XR.LegacyInputHelpers">
|
<Reference Include="UnityEngine.XR.LegacyInputHelpers">
|
||||||
<HintPath>E:/Unity Projects/LocalLab/VVRPro/Library/ScriptAssemblies/UnityEngine.XR.LegacyInputHelpers.dll</HintPath>
|
<HintPath>E:/Unity Projects/GitLab/2024/TaiZhouCangChu_VRanime/Library/ScriptAssemblies/UnityEngine.XR.LegacyInputHelpers.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Unity.Rider.Editor">
|
<Reference Include="Unity.Rider.Editor">
|
||||||
<HintPath>E:/Unity Projects/LocalLab/VVRPro/Library/ScriptAssemblies/Unity.Rider.Editor.dll</HintPath>
|
<HintPath>E:/Unity Projects/GitLab/2024/TaiZhouCangChu_VRanime/Library/ScriptAssemblies/Unity.Rider.Editor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Unity.2D.Sprite.Editor">
|
<Reference Include="Unity.2D.Sprite.Editor">
|
||||||
<HintPath>E:/Unity Projects/LocalLab/VVRPro/Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll</HintPath>
|
<HintPath>E:/Unity Projects/GitLab/2024/TaiZhouCangChu_VRanime/Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Unity.2D.Tilemap.Editor">
|
<Reference Include="Unity.2D.Tilemap.Editor">
|
||||||
<HintPath>E:/Unity Projects/LocalLab/VVRPro/Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll</HintPath>
|
<HintPath>E:/Unity Projects/GitLab/2024/TaiZhouCangChu_VRanime/Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.SpatialTracking">
|
<Reference Include="UnityEditor.SpatialTracking">
|
||||||
<HintPath>E:/Unity Projects/LocalLab/VVRPro/Library/ScriptAssemblies/UnityEditor.SpatialTracking.dll</HintPath>
|
<HintPath>E:/Unity Projects/GitLab/2024/TaiZhouCangChu_VRanime/Library/ScriptAssemblies/UnityEditor.SpatialTracking.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.SpatialTracking">
|
<Reference Include="UnityEngine.SpatialTracking">
|
||||||
<HintPath>E:/Unity Projects/LocalLab/VVRPro/Library/ScriptAssemblies/UnityEngine.SpatialTracking.dll</HintPath>
|
<HintPath>E:/Unity Projects/GitLab/2024/TaiZhouCangChu_VRanime/Library/ScriptAssemblies/UnityEngine.SpatialTracking.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Unity.TextMeshPro">
|
<Reference Include="Unity.TextMeshPro">
|
||||||
<HintPath>E:/Unity Projects/LocalLab/VVRPro/Library/ScriptAssemblies/Unity.TextMeshPro.dll</HintPath>
|
<HintPath>E:/Unity Projects/GitLab/2024/TaiZhouCangChu_VRanime/Library/ScriptAssemblies/Unity.TextMeshPro.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Unity.Analytics.DataPrivacy">
|
<Reference Include="Unity.Analytics.DataPrivacy">
|
||||||
<HintPath>E:/Unity Projects/LocalLab/VVRPro/Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll</HintPath>
|
<HintPath>E:/Unity Projects/GitLab/2024/TaiZhouCangChu_VRanime/Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.XR.LegacyInputHelpers">
|
<Reference Include="UnityEditor.XR.LegacyInputHelpers">
|
||||||
<HintPath>E:/Unity Projects/LocalLab/VVRPro/Library/ScriptAssemblies/UnityEditor.XR.LegacyInputHelpers.dll</HintPath>
|
<HintPath>E:/Unity Projects/GitLab/2024/TaiZhouCangChu_VRanime/Library/ScriptAssemblies/UnityEditor.XR.LegacyInputHelpers.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.UI">
|
<Reference Include="UnityEditor.UI">
|
||||||
<HintPath>E:/Unity Projects/LocalLab/VVRPro/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
|
<HintPath>E:/Unity Projects/GitLab/2024/TaiZhouCangChu_VRanime/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="com.unity.multiplayer-hlapi.Runtime">
|
<Reference Include="com.unity.multiplayer-hlapi.Runtime">
|
||||||
<HintPath>E:/Unity Projects/LocalLab/VVRPro/Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Runtime.dll</HintPath>
|
<HintPath>E:/Unity Projects/GitLab/2024/TaiZhouCangChu_VRanime/Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Runtime.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AIModule">
|
<Reference Include="UnityEngine.AIModule">
|
||||||
<HintPath>D:/2019.4.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
|
<HintPath>D:/2019.4.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
|
||||||
|
|
@ -315,19 +315,19 @@
|
||||||
<HintPath>D:/2019.4.9f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
|
<HintPath>D:/2019.4.9f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Unity.Analytics.Editor">
|
<Reference Include="Unity.Analytics.Editor">
|
||||||
<HintPath>E:/Unity Projects/LocalLab/VVRPro/Library/PackageCache/com.unity.analytics@3.3.5/Unity.Analytics.Editor.dll</HintPath>
|
<HintPath>E:/Unity Projects/GitLab/2024/TaiZhouCangChu_VRanime/Library/PackageCache/com.unity.analytics@3.3.5/Unity.Analytics.Editor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Unity.Analytics.Tracker">
|
<Reference Include="Unity.Analytics.Tracker">
|
||||||
<HintPath>E:/Unity Projects/LocalLab/VVRPro/Library/PackageCache/com.unity.analytics@3.3.5/Unity.Analytics.Tracker.dll</HintPath>
|
<HintPath>E:/Unity Projects/GitLab/2024/TaiZhouCangChu_VRanime/Library/PackageCache/com.unity.analytics@3.3.5/Unity.Analytics.Tracker.dll</HintPath>
|
||||||
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|
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|
||||||
<Reference Include="Unity.Analytics.StandardEvents">
|
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|
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<HintPath>E:/Unity Projects/LocalLab/VVRPro/Library/PackageCache/com.unity.analytics@3.3.5/AnalyticsStandardEvents/Unity.Analytics.StandardEvents.dll</HintPath>
|
<HintPath>E:/Unity Projects/GitLab/2024/TaiZhouCangChu_VRanime/Library/PackageCache/com.unity.analytics@3.3.5/AnalyticsStandardEvents/Unity.Analytics.StandardEvents.dll</HintPath>
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@ -92,6 +92,7 @@
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||||||
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|
||||||
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|
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||||||
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||||||
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|
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|
||||||
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||||||
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|
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||||||
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||||||
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|
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||||||
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||||||
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|
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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|
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||||||
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||||||
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|
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||||||
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||||||
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|
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||||||
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||||||
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|
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||||||
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||||||
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|
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||||||
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||||||
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|
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||||||
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Script: {instanceID: 14608}
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||||||
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|
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||||||
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||||||
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|
- Class: 114
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||||||
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Script: {instanceID: 14780}
|
||||||
- Class: 114
|
- Class: 114
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||||||
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Script: {instanceID: 14804}
|
||||||
- Class: 114
|
- Class: 114
|
||||||
Script: {instanceID: 36936}
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Script: {instanceID: 14808}
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||||||
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|
- Class: 114
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||||||
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Script: {instanceID: 14850}
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||||||
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|
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||||||
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Script: {instanceID: 14888}
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||||||
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|
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||||||
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||||||
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|
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||||||
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||||||
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|
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||||||
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Script: {instanceID: 15308}
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||||||
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|
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||||||
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||||||
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|
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||||||
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|
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||||||
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|
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||||||
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||||||
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|
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||||||
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||||||
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|
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||||||
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|
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||||||
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Script: {instanceID: 49796}
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||||||
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|
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||||||
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Script: {instanceID: 49814}
|
||||||
- Class: 114
|
- Class: 114
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||||||
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Script: {instanceID: 49926}
|
||||||
- Class: 114
|
- Class: 114
|
||||||
Script: {instanceID: 38260}
|
Script: {instanceID: 49934}
|
||||||
- Class: 114
|
- Class: 114
|
||||||
Script: {instanceID: 38378}
|
Script: {instanceID: 49954}
|
||||||
- Class: 114
|
- Class: 114
|
||||||
Script: {instanceID: 38628}
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Script: {instanceID: 50142}
|
||||||
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|
- Class: 114
|
||||||
Script: {instanceID: 38652}
|
Script: {instanceID: 50160}
|
||||||
- Class: 114
|
- Class: 114
|
||||||
Script: {instanceID: 38978}
|
Script: {instanceID: 50162}
|
||||||
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|
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|
||||||
Script: {instanceID: 39832}
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Script: {instanceID: 50164}
|
||||||
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|
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|
||||||
Script: {instanceID: 40256}
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Script: {instanceID: 50434}
|
||||||
- Class: 114
|
- Class: 114
|
||||||
Script: {instanceID: 40454}
|
Script: {instanceID: 50436}
|
||||||
|
- Class: 114
|
||||||
|
Script: {instanceID: 50742}
|
||||||
|
- Class: 114
|
||||||
|
Script: {instanceID: 51016}
|
||||||
|
- Class: 114
|
||||||
|
Script: {instanceID: 51126}
|
||||||
|
- Class: 114
|
||||||
|
Script: {instanceID: 51128}
|
||||||
|
- Class: 114
|
||||||
|
Script: {instanceID: 51304}
|
||||||
|
- Class: 114
|
||||||
|
Script: {instanceID: 51438}
|
||||||
|
- Class: 114
|
||||||
|
Script: {instanceID: 51448}
|
||||||
|
- Class: 114
|
||||||
|
Script: {instanceID: 51558}
|
||||||
|
- Class: 114
|
||||||
|
Script: {instanceID: 51826}
|
||||||
|
- Class: 114
|
||||||
|
Script: {instanceID: 52172}
|
||||||
|
- Class: 114
|
||||||
|
Script: {instanceID: 53016}
|
||||||
|
- Class: 114
|
||||||
|
Script: {instanceID: 53468}
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||||||
|
- Class: 114
|
||||||
|
Script: {instanceID: 53674}
|
||||||
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|
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|
||||||
Script: {instanceID: 0}
|
Script: {instanceID: 0}
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|
- Class: 120
|
||||||
|
|
@ -349,45 +351,49 @@ ScriptsOnlyBuild:
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||||||
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|
- Class: 104
|
||||||
Script: {instanceID: 0}
|
Script: {instanceID: 0}
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||||||
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|
- Class: 114
|
||||||
Script: {instanceID: 11250}
|
Script: {instanceID: 11652}
|
||||||
- Class: 114
|
- Class: 114
|
||||||
Script: {instanceID: 11252}
|
Script: {instanceID: 11654}
|
||||||
- Class: 114
|
- Class: 114
|
||||||
Script: {instanceID: 11254}
|
Script: {instanceID: 11700}
|
||||||
- Class: 114
|
- Class: 114
|
||||||
Script: {instanceID: 11280}
|
Script: {instanceID: 12138}
|
||||||
- Class: 114
|
- Class: 114
|
||||||
Script: {instanceID: 11870}
|
Script: {instanceID: 12434}
|
||||||
- Class: 114
|
- Class: 114
|
||||||
Script: {instanceID: 12380}
|
Script: {instanceID: 12956}
|
||||||
- Class: 114
|
- Class: 114
|
||||||
Script: {instanceID: 12680}
|
Script: {instanceID: 13094}
|
||||||
- Class: 114
|
- Class: 114
|
||||||
Script: {instanceID: 12842}
|
Script: {instanceID: 13490}
|
||||||
- Class: 114
|
|
||||||
Script: {instanceID: 12990}
|
|
||||||
- Class: 114
|
|
||||||
Script: {instanceID: 13372}
|
|
||||||
- Class: 114
|
|
||||||
Script: {instanceID: 13532}
|
|
||||||
- Class: 114
|
|
||||||
Script: {instanceID: 13590}
|
|
||||||
- Class: 114
|
|
||||||
Script: {instanceID: 13690}
|
|
||||||
- Class: 114
|
- Class: 114
|
||||||
Script: {instanceID: 13710}
|
Script: {instanceID: 13710}
|
||||||
- Class: 114
|
- Class: 114
|
||||||
Script: {instanceID: 13712}
|
Script: {instanceID: 13894}
|
||||||
- Class: 114
|
- Class: 114
|
||||||
Script: {instanceID: 13776}
|
Script: {instanceID: 14384}
|
||||||
- Class: 114
|
- Class: 114
|
||||||
Script: {instanceID: 13980}
|
Script: {instanceID: 14590}
|
||||||
- Class: 114
|
- Class: 114
|
||||||
Script: {instanceID: 14016}
|
Script: {instanceID: 14666}
|
||||||
- Class: 114
|
- Class: 114
|
||||||
Script: {instanceID: 14096}
|
Script: {instanceID: 14780}
|
||||||
- Class: 114
|
- Class: 114
|
||||||
Script: {instanceID: 14172}
|
Script: {instanceID: 14804}
|
||||||
|
- Class: 114
|
||||||
|
Script: {instanceID: 14808}
|
||||||
|
- Class: 114
|
||||||
|
Script: {instanceID: 14888}
|
||||||
|
- Class: 114
|
||||||
|
Script: {instanceID: 15164}
|
||||||
|
- Class: 114
|
||||||
|
Script: {instanceID: 15206}
|
||||||
|
- Class: 114
|
||||||
|
Script: {instanceID: 15308}
|
||||||
|
- Class: 114
|
||||||
|
Script: {instanceID: 15396}
|
||||||
|
- Class: 114
|
||||||
|
Script: {instanceID: 15688}
|
||||||
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|
- Class: 115
|
||||||
Script: {instanceID: 0}
|
Script: {instanceID: 0}
|
||||||
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|
- Class: 120
|
||||||
|
|
@ -440,69 +446,71 @@ ScriptsOnlyBuild:
|
||||||
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|
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|
||||||
Script: {instanceID: 0}
|
Script: {instanceID: 0}
|
||||||
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|
- Class: 114
|
||||||
Script: {instanceID: 11250}
|
Script: {instanceID: 11652}
|
||||||
- Class: 114
|
- Class: 114
|
||||||
Script: {instanceID: 11252}
|
Script: {instanceID: 11654}
|
||||||
- Class: 114
|
- Class: 114
|
||||||
Script: {instanceID: 11254}
|
Script: {instanceID: 11656}
|
||||||
- Class: 114
|
- Class: 114
|
||||||
Script: {instanceID: 11256}
|
Script: {instanceID: 11688}
|
||||||
- Class: 114
|
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|
||||||
Script: {instanceID: 11272}
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Script: {instanceID: 11700}
|
||||||
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|
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|
||||||
Script: {instanceID: 11280}
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Script: {instanceID: 11804}
|
||||||
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|
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|
||||||
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Script: {instanceID: 11808}
|
||||||
- Class: 114
|
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|
||||||
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Script: {instanceID: 12066}
|
||||||
- Class: 114
|
- Class: 114
|
||||||
Script: {instanceID: 11570}
|
Script: {instanceID: 12138}
|
||||||
- Class: 114
|
- Class: 114
|
||||||
Script: {instanceID: 11744}
|
Script: {instanceID: 12290}
|
||||||
- Class: 114
|
- Class: 114
|
||||||
Script: {instanceID: 11750}
|
Script: {instanceID: 12298}
|
||||||
- Class: 114
|
- Class: 114
|
||||||
Script: {instanceID: 11784}
|
Script: {instanceID: 12336}
|
||||||
- Class: 114
|
- Class: 114
|
||||||
Script: {instanceID: 11814}
|
Script: {instanceID: 12374}
|
||||||
- Class: 114
|
- Class: 114
|
||||||
Script: {instanceID: 11926}
|
Script: {instanceID: 12504}
|
||||||
- Class: 114
|
- Class: 114
|
||||||
Script: {instanceID: 11958}
|
Script: {instanceID: 12542}
|
||||||
- Class: 114
|
- Class: 114
|
||||||
Script: {instanceID: 11960}
|
Script: {instanceID: 12544}
|
||||||
- Class: 114
|
- Class: 114
|
||||||
Script: {instanceID: 12110}
|
Script: {instanceID: 12732}
|
||||||
- Class: 114
|
- Class: 114
|
||||||
Script: {instanceID: 12112}
|
Script: {instanceID: 12734}
|
||||||
- Class: 114
|
- Class: 114
|
||||||
Script: {instanceID: 12184}
|
Script: {instanceID: 12846}
|
||||||
- Class: 114
|
- Class: 114
|
||||||
Script: {instanceID: 12312}
|
Script: {instanceID: 13006}
|
||||||
- Class: 114
|
- Class: 114
|
||||||
Script: {instanceID: 12646}
|
Script: {instanceID: 13452}
|
||||||
- Class: 114
|
- Class: 114
|
||||||
Script: {instanceID: 12712}
|
Script: {instanceID: 13532}
|
||||||
- Class: 114
|
- Class: 114
|
||||||
Script: {instanceID: 13144}
|
Script: {instanceID: 14094}
|
||||||
- Class: 114
|
- Class: 114
|
||||||
Script: {instanceID: 13168}
|
Script: {instanceID: 14122}
|
||||||
- Class: 114
|
- Class: 114
|
||||||
Script: {instanceID: 13220}
|
Script: {instanceID: 14182}
|
||||||
- Class: 114
|
- Class: 114
|
||||||
Script: {instanceID: 13292}
|
Script: {instanceID: 14280}
|
||||||
- Class: 114
|
- Class: 114
|
||||||
Script: {instanceID: 13340}
|
Script: {instanceID: 14346}
|
||||||
- Class: 114
|
- Class: 114
|
||||||
Script: {instanceID: 13776}
|
Script: {instanceID: 14888}
|
||||||
- Class: 114
|
- Class: 114
|
||||||
Script: {instanceID: 14120}
|
Script: {instanceID: 15334}
|
||||||
- Class: 114
|
- Class: 114
|
||||||
Script: {instanceID: 14376}
|
Script: {instanceID: 15486}
|
||||||
- Class: 114
|
- Class: 114
|
||||||
Script: {instanceID: 14416}
|
Script: {instanceID: 15652}
|
||||||
- Class: 114
|
- Class: 114
|
||||||
Script: {instanceID: 14478}
|
Script: {instanceID: 15712}
|
||||||
|
- Class: 114
|
||||||
|
Script: {instanceID: 15798}
|
||||||
- Class: 115
|
- Class: 115
|
||||||
Script: {instanceID: 0}
|
Script: {instanceID: 0}
|
||||||
- Class: 128
|
- Class: 128
|
||||||
|
|
@ -530,12 +538,6 @@ ScriptsOnlyBuild:
|
||||||
assemblyName: UnityEngine.UI.dll
|
assemblyName: UnityEngine.UI.dll
|
||||||
namespaceName: UnityEngine.UI
|
namespaceName: UnityEngine.UI
|
||||||
className: Text
|
className: Text
|
||||||
- hash:
|
|
||||||
serializedVersion: 2
|
|
||||||
Hash: 89f9a1b4c64db9559e39f4a2e3bfaadd
|
|
||||||
assemblyName: UnityEngine.UI.dll
|
|
||||||
namespaceName: UnityEngine.UI
|
|
||||||
className: Image
|
|
||||||
- hash:
|
- hash:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
Hash: 5f1752ed2092162f016c19510c28a8b9
|
Hash: 5f1752ed2092162f016c19510c28a8b9
|
||||||
|
|
@ -734,6 +736,12 @@ ScriptsOnlyBuild:
|
||||||
assemblyName: HTC.ViveInputUtility.dll
|
assemblyName: HTC.ViveInputUtility.dll
|
||||||
namespaceName:
|
namespaceName:
|
||||||
className: SpawnObjectOnTriggerExit
|
className: SpawnObjectOnTriggerExit
|
||||||
|
- hash:
|
||||||
|
serializedVersion: 2
|
||||||
|
Hash: 89f9a1b4c64db9559e39f4a2e3bfaadd
|
||||||
|
assemblyName: UnityEngine.UI.dll
|
||||||
|
namespaceName: UnityEngine.UI
|
||||||
|
className: Image
|
||||||
- hash:
|
- hash:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
Hash: db3ace963d91710939fdadf7a4de3534
|
Hash: db3ace963d91710939fdadf7a4de3534
|
||||||
|
|
@ -776,6 +784,12 @@ ScriptsOnlyBuild:
|
||||||
assemblyName: com.unity.multiplayer-hlapi.Runtime.dll
|
assemblyName: com.unity.multiplayer-hlapi.Runtime.dll
|
||||||
namespaceName: UnityEngine.Networking
|
namespaceName: UnityEngine.Networking
|
||||||
className: NetworkTransform
|
className: NetworkTransform
|
||||||
|
- hash:
|
||||||
|
serializedVersion: 2
|
||||||
|
Hash: d8ebb36370685f65308b3fc91a00b3e7
|
||||||
|
assemblyName: Assembly-CSharp.dll
|
||||||
|
namespaceName:
|
||||||
|
className: SetParentScript
|
||||||
- hash:
|
- hash:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
Hash: 7ab0e790220bdca831fdd886b339039d
|
Hash: 7ab0e790220bdca831fdd886b339039d
|
||||||
|
|
@ -1868,6 +1882,12 @@ ScriptsOnlyBuild:
|
||||||
assemblyName: Assembly-CSharp.dll
|
assemblyName: Assembly-CSharp.dll
|
||||||
namespaceName:
|
namespaceName:
|
||||||
className: InputEvent
|
className: InputEvent
|
||||||
|
- hash:
|
||||||
|
serializedVersion: 2
|
||||||
|
Hash: 71bb6a6b6c8f052f948db64c7dd3ca4f
|
||||||
|
assemblyName: Assembly-CSharp.dll
|
||||||
|
namespaceName:
|
||||||
|
className: ValDate
|
||||||
- hash:
|
- hash:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
Hash: 71bb6a6b6c8f052f948db64c7dd3ca4f
|
Hash: 71bb6a6b6c8f052f948db64c7dd3ca4f
|
||||||
|
|
@ -2035,4 +2055,4 @@ ScriptsOnlyBuild:
|
||||||
- Assets/start.unity
|
- Assets/start.unity
|
||||||
- Assets/menu.unity
|
- Assets/menu.unity
|
||||||
- Assets/Scenes/taizhouSceneA_V3.unity
|
- Assets/Scenes/taizhouSceneA_V3.unity
|
||||||
playerPath: E:/Unity Projects/LocalLab/VVRPro/FactoryAnimation/FactoryAnimation.exe
|
playerPath: E:/Unity Projects/Builds/TaiZhouVR/FactoryAnimation.exe
|
||||||
|
|
|
||||||