using System.Collections; using System.Collections.Generic; using UnityEngine; public class MenuPlaye : MonoBehaviour { // Start is called before the first frame update void Start() { // GameObject.Find("VRPlayer").transform.Find("XR Origin").transform.position=Vector3.zero; // GameObject.Find("VRPlayer").transform.Find("XR Origin").transform.rotation = new Quaternion(0, 0, 0, 0); //Init(); } }