//========= Copyright 2016-2023, HTC Corporation. All rights reserved. =========== using HTC.UnityPlugin.Utility; using UnityEngine; namespace HTC.UnityPlugin.VRModuleManagement { public partial class VRModule : SingletonBehaviour { public static readonly bool isViveHandTrackingDetected = #if VIU_VIVE_HAND_TRACKING true; #else false; #endif } public partial class VRModuleSettings : ScriptableObject { public const bool ACTIVATE_VIVE_HAND_TRACKING_SUBMODULE_DEFAULT_VALUE = true; [SerializeField] private bool m_activateViveHandTrackingSubmodule = ACTIVATE_VIVE_HAND_TRACKING_SUBMODULE_DEFAULT_VALUE; public static bool activateViveHandTrackingSubmodule { get { return Instance == null ? ACTIVATE_VIVE_HAND_TRACKING_SUBMODULE_DEFAULT_VALUE : s_instance.m_activateViveHandTrackingSubmodule; } set { if (Instance != null) { Instance.m_activateViveHandTrackingSubmodule = value; } } } } }