//========= Copyright 2016-2023, HTC Corporation. All rights reserved. =========== using HTC.UnityPlugin.Utility; using UnityEngine; namespace HTC.UnityPlugin.VRModuleManagement { public partial class VRModule : SingletonBehaviour { public static readonly bool isWaveHandTrackingDetected = #if VIU_WAVEVR_HAND_TRACKING true; #else false; #endif } public partial class VRModuleSettings : ScriptableObject { public const bool ACTIVATE_WAVE_HAND_TRACKING_SUBMODULE_DEFAULT_VALUE = true; public const bool ENABLE_WAVE_HAND_GESTURE_DEFAULT_VALUE = true; public const bool ENABLE_WAVE_NATURAL_HAND_DEFAULT_VALUE = false; public const bool ENABLE_WAVE_ELECTRONIC_HAND_DEFAULT_VALUE = false; public const bool SHOW_WAVE_ELECTRONIC_HAND_WITH_CONTROLLER = false; [SerializeField] private bool m_activateWaveHandTrackingSubmodule = ACTIVATE_WAVE_HAND_TRACKING_SUBMODULE_DEFAULT_VALUE; [SerializeField] private bool m_enableWaveHandGesture = ENABLE_WAVE_HAND_GESTURE_DEFAULT_VALUE; [SerializeField] private bool m_enableWaveNaturalHand = ENABLE_WAVE_NATURAL_HAND_DEFAULT_VALUE; [SerializeField] private bool m_enableWaveElectronicHand = ENABLE_WAVE_ELECTRONIC_HAND_DEFAULT_VALUE; [SerializeField] private bool m_showWaveElectronicHandWithController = SHOW_WAVE_ELECTRONIC_HAND_WITH_CONTROLLER; public static bool activateWaveHandTrackingSubmodule { get { return Instance == null ? ACTIVATE_WAVE_HAND_TRACKING_SUBMODULE_DEFAULT_VALUE : s_instance.m_activateWaveHandTrackingSubmodule; } set { if (Instance != null) { Instance.m_activateWaveHandTrackingSubmodule = value; } } } public static bool enableWaveHandGesture { get { return Instance == null ? ENABLE_WAVE_HAND_GESTURE_DEFAULT_VALUE : s_instance.m_enableWaveHandGesture; } set { if (Instance != null) { Instance.m_enableWaveHandGesture = value; } } } public static bool enableWaveNaturalHand { get { return Instance == null ? ENABLE_WAVE_NATURAL_HAND_DEFAULT_VALUE : s_instance.m_enableWaveNaturalHand; } set { if (Instance != null) { Instance.m_enableWaveNaturalHand = value; } } } public static bool enableWaveElectronicHand { get { return Instance == null ? ENABLE_WAVE_ELECTRONIC_HAND_DEFAULT_VALUE : s_instance.m_enableWaveElectronicHand; } set { if (Instance != null) { Instance.m_enableWaveElectronicHand = value; } } } public static bool showWaveElectronicHandWithController { get { return Instance == null ? SHOW_WAVE_ELECTRONIC_HAND_WITH_CONTROLLER : s_instance.m_showWaveElectronicHandWithController; } set { if (Instance != null) { Instance.m_showWaveElectronicHandWithController = value; } } } } }