15 lines
338 B
C#
15 lines
338 B
C#
using UnityEngine;
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using System.Collections;
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[ExecuteInEditMode]
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[AddComponentMenu("AQUAS/Render Queue Controller")]
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public class AQUAS_RenderQueueEditor : MonoBehaviour
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{
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public int renderQueueIndex = -1;
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void Update()
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{
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gameObject.GetComponent<Renderer>().sharedMaterial.renderQueue = renderQueueIndex;
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}
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}
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