TaiZhouCangChu_VRanime/Assets/Scripts/AnimBt.cs

47 lines
1.3 KiB
C#

using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
public class AnimBt : MonoBehaviour
{
void Start()
{
this.GetComponent<Button>().onClick.AddListener(delegate
{
GameInfo.Instance.AnimName = this.name;
SceneManager.LoadScene("taizhouSceneA_V3");
});
// this.GetComponent<XRSimpleInteractable>().hoverEntered.AddListener(delegate(HoverEnterEventArgs arg0)
// {
// this.GetComponent<XRControllerButtonWatcher>().enabled = true;
// this.GetComponent<XRControllerButtonWatcher>().OnInputDown.AddListener(delegate
// {
// GameInfo.Instance.AnimName = this.name;
// SceneManager.LoadScene("taizhouSceneA_V3");
//
//
// // this.gameObject.SetActive(false);
// });
// });
//
// this.GetComponent<XRSimpleInteractable>().hoverExited.AddListener(delegate(HoverExitEventArgs arg0)
// {
// this.GetComponent<XRControllerButtonWatcher>().enabled = false;
//
// });
}
// protected override void OnSelectEntering(SelectEnterEventArgs args)
// {
// GameInfo.Instance.AnimName = this.name;
// SceneManager.LoadScene("taizhouSceneA_V3");
// }
}