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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class GameInfo : MonoBehaviour
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{
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public static GameInfo Instance;
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public string AnimName;
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private void Awake()
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{
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Instance = this;
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}
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void Start()
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{
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DontDestroyOnLoad(this);
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}
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}
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