66 lines
2.8 KiB
C#
66 lines
2.8 KiB
C#
using System;
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using System.Net;
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using UnityEngine.Networking.Types;
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namespace UnityEngine.Networking
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{
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[Obsolete("The high level API classes are deprecated and will be removed in the future.")]
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public interface INetworkTransport
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{
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void Init();
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void Init(GlobalConfig config);
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bool IsStarted { get; }
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void Shutdown();
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int AddHost(HostTopology topology, int port, string ip);
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int AddWebsocketHost(HostTopology topology, int port, string ip);
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int ConnectWithSimulator(int hostId, string address, int port, int specialConnectionId, out byte error, ConnectionSimulatorConfig conf);
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int Connect(int hostId, string address, int port, int specialConnectionId, out byte error);
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void ConnectAsNetworkHost(int hostId, string address, int port, NetworkID network, SourceID source, NodeID node, out byte error);
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int ConnectToNetworkPeer(int hostId, string address, int port, int specialConnectionId, int relaySlotId, NetworkID network, SourceID source, NodeID node, out byte error);
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int ConnectEndPoint(int hostId, EndPoint endPoint, int specialConnectionId, out byte error);
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bool DoesEndPointUsePlatformProtocols(EndPoint endPoint);
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int AddHostWithSimulator(HostTopology topology, int minTimeout, int maxTimeout, int port);
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bool RemoveHost(int hostId);
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bool Send(int hostId, int connectionId, int channelId, byte[] buffer, int size, out byte error);
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NetworkEventType Receive(out int hostId, out int connectionId, out int channelId, byte[] buffer, int bufferSize, out int receivedSize, out byte error);
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NetworkEventType ReceiveFromHost(int hostId, out int connectionId, out int channelId, byte[] buffer, int bufferSize, out int receivedSize, out byte error);
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NetworkEventType ReceiveRelayEventFromHost(int hostId, out byte error);
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int GetCurrentRTT(int hostId, int connectionId, out byte error);
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void GetConnectionInfo(int hostId, int connectionId, out string address, out int port, out NetworkID network, out NodeID dstNode, out byte error);
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bool Disconnect(int hostId, int connectionId, out byte error);
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void SetBroadcastCredentials(int hostId, int key, int version, int subversion, out byte error);
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bool StartBroadcastDiscovery(int hostId, int broadcastPort, int key, int version, int subversion, byte[] buffer, int size, int timeout, out byte error);
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void GetBroadcastConnectionInfo(int hostId, out string address, out int port, out byte error);
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void GetBroadcastConnectionMessage(int hostId, byte[] buffer, int bufferSize, out int receivedSize, out byte error);
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void StopBroadcastDiscovery();
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void SetPacketStat(int direction, int packetStatId, int numMsgs, int numBytes);
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}
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}
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